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DirectSoundOut uses a background thread waiting to fill buffers same as WaveOut with event callbacks. What am i doing wrong? Init waveReader ; output. We may want to find out how many input channels are available on the device. Find file Copy path. InitFromName driverName ;. It's better for memory purposes to create your own float up front and pass that in instead. DirectSoundOut exposes the Devices static method allowing you to enumerate through all the output devices. Sign up. I've used NAudio on several projects and it's awesome.